The Early Germans (2nd Edition) (The Blackwell Peoples of Europe Series)
This research theme involves collaboration with a wide range of artists, including many with international profiles, exploring the ways in which they use representations. We have created a wide range of new software tools and programming languages for composers, performers, choreographers, sculptors and others.
Many of these projects are linked via the Crucible page. Social Media and Activism Internet technology research is crucially dependent on understanding the social dynamics of the ways in which it is used, and collaboration with social scientists is essential to provide intellectual rigor and new insights. These projects have investigated the design and deployment of new social media, both in the world at large various professional and political contexts , and within the University itself.
In all cases, the representation of social relations around and within technical systems has been critical to understanding and the development of new understanding among all stakeholders. Energy Monitoring and Usage Electricity is invisible, so our awareness of environmental impacts arising from energy use is solely dependent on the quality of the visual representations provided of energy use.
The Heroic Age
Ever since contributing to the design of the first generation of semi-smart domestic gas meters in , I have taken an interest in the user interface of home energy controls and monitoring. Several of our projects are concerned with helping people understand and control the patterns of energy usage in their homes. PhD Students' Research Michal Kosinski - psychological instruments for the assessment of business value in social networking technologies.
Mo Syed - design techniques for incorporating social factors in technology development. Luke Church - social, cognitive, philosophical, artistic and technical perspectives on the manipulation of information.
Cecily Morrison - Bodies-in-Space: investigating technology usage in co-present group interaction thesis. Lorisa Dubuc - Design research to assist conversation in dementia. Darren Edge - Tangible user interfaces for peripheral interaction thesis. Now at Microsoft Research Asia, Beijing. Now a lecturer in Computer Music at the University of Sussex.
Martyn Dade-Robertson - the application of architectural design principles to the design of software navigation co-supervised with Francois Penz and Maureen Thomas.
Now a lecturer in Architecture and Communication at Newcastle University Older projects some sites no longer maintained AutoHAN: Control Interfaces for Home Automation In Autohan we were trying to solve the basic problems of home control, where a multitude of devices must interact with each other and the residents in a sensible manner. One output was the tangible programming language "Media Cubes".
Vital Signs: New Paradigms for Visual Interaction EPSRC funded project, now complete, investigating notations, abstraction, representation and interaction in a metaphor-free theoretical framework. Cognitive Dimensions of Notations Long-term dissemination and archival of material related to the Cognitive Dimensions of Notations usability framework, including publishing and professional education projects. Dasher Collaboration with the Cavendish Laboratory Inference Group - Dasher is a data entry interface incorporating language modelling and driven by continuous two-dimensional gestures.
More general implications are in how we can interact with adaptive "intelligent" interfaces. Webkit: Intuitive Physical Interface to the Web European-funded research project, now complete and various partners disappeared designing tangible user interfaces that can be used in classrooms to access the web, control query engines, and stucture discussion.
Alan J. I am a computing professor at Lancaster University and researcher at Talis Ltd. However, I started off years ago as mathematician and this is still my academic first love! Albrecht Schmidt. I am a professor at the University of Stuttgart. My central research interests are novel user interfaces and innovative applications enabled by ubiquitous computing. I studied computer science in Ulm and Manchester and afterwards worked as a researcher at the University of Karlsruhe and at Lancaster University.
My teaching and research interests are in media informatics and in particular in the areas of user interface engineering, pervasive computing and mobile interactive systems. Alistair G. Originally at ethologist, he has worked in the IT and finance industry, the civil service and City and Manchester Universities. His research spans software engineering, human computer interaction, cognitive and social science, with recent interests in scenario based design, methods for requirements engineering, analysis and modelling complex socio technical systems, visualisation and creative design.
His recent books include: Multimedia and virtual reality: Designing multisensory user interfaces. He serves on the editorial boards of several journals in the software engineering and human computer interaction. Andy Crabtree. A sociologist by background, Andy started working with computer scientists and software engineers when he did his PhD with John Hughes at Lancaster. John pioneered the use of ethnography in systems design and Andy has been working on shaping computing around the social for the best part of 20 years now.
He has published widely, including a couple of textbooks on ethnography for design. He was awarded an RCUK Academic Fellowship in , which solidified his work at Nottingham in the Mixed Reality Laboratory, an interdisciplinary research group with an international reputation for innovative work at the interface between computing and society. Ann Blandford. She started her career in industry, as a software engineer, but soon moved into academia, where she developed a focus on the use and usability of computer systems.
Ann leads research projects on human error and on interacting with information, with a focus on modelling situated interactions. She has been technical programme chair for several conferences, the most recent being NordiCHI Ben Challis. Ben Challis is a composer, performer and technologist. With research interests that embrace the notion of design-for-all within music-performance, he has worked on various projects that explore alternative modes of interaction with sound and music for people with specific individual needs.
As a performer, he works with these same technologies, exploring their creative and expressive potential within free-improvisation. As composer he has composed scores for film and theatre productions. Brian Whitworth. After doing a mathematics degree, and a Master's thesis on split-brain neuropsychology, Brian joined the New Zealand Army, where he was the first specialist to complete regular army officer cadet training.
He worked as an army psychologist, and then in computer operational simulations wargames , while simultaneously raising four wonderful children, until he retired in as a Major. Brian then completed his doctorate on online groups, and students at his university used the social voting system he built until the World Wide Web arrived. More recently, he was the senior editor of the Handbook of Research on Socio-Technical Design and Social Networking Systems, written by over a hundred leading experts worldwide. His interests include computing, psychology, quantum theory and motor-cycle riding.
Caroline Hummels. Her current activities concentrate on designing for personal, social and societal transformation, with a special focus on health and well-being.
- The Game Of Kings: The Lymond Chronicles Book One.
- The Heroic Age.
- Germanic peoples?
She designs for transformation based on the aesthetics of interaction with open, disruptive innovative systems within a societal context. Moreover, she is a designer-researcher with extensive experience in interaction design, education and research-trough design. She has developed various research prototypes and installations next to design methods, techniques and processes. Moreover, she has been a member of a variety of international program committees and national Think Tanks since , and has given a large number of keynote speeches, invited lectures and workshops at conferences, international universities and for industry world wide.
Christopher Scaffidi. His research interests are where human-computer interaction and software engineering intersect.
Most of his current projects aim to help software users to create code for themselves, and to effectively share that code with one another. Clarisse Sieckenius de Souza. Among the 15 M. Clayton M. He is the architect of, and the world's foremost authority on, disruptive innovation. Consistently acknowledged in rankings and surveys as one of the world's leading thinkers on innovation, his research has been applied to national economies, start-up and Fortune 50 companies, as well as to early and late stage investing. His seminal book The Innovator's Dilemma , which first outlined his disruptive innovation frameworks, received the Global Business Book Award for the Best Business Book of the Year in , was a New York Times bestseller, has been translated into over 10 languages, and is sold in over 25 countries.
Christensen has recently focused his innovation lens on two of our most vexing social issues, education and health care.
David Stifter | Maynooth University
The Innovator's Prescription examines how to fix the problems facing healthcare. So as to further examine and apply his frameworks to the social sector, Christensen founded Innosight Institute, a non-profit think tank, in Hambrecht, and Vanu. Christensen also applies his frameworks via management consultancy Innosight which he co-founded in , and Rose Park Advisors, an investment firm he founded in Christensen was born in Salt Lake City, Utah in He graduated with highest honors in economics from Brigham Young University in Later, he received an M.
Baker Scholar. In he was a White House fellow, serving as an assistant to U. In , he was awarded a DBA from the Harvard Business School, receiving the Best Dissertation Award from the Institute of Management Sciences for his doctoral thesis on technology development in the disk drive industry.
- The Encyclopedia of Human-Computer Interaction, 2nd Ed..
- LPI Linux certification in a nutshell : a desktop quick reference.
- Sustainable Transportation: Problems and Solutions.
- Drools JBoss Rules 5.X Developers Guide.
- Biological Electron Microscopy: Theory, Techniques, and Troubleshooting.
- Europe’s New Identity: The Refugee Crisis and the Rise of Nationalism!
- The Ecology of Phytoplankton (Ecology, Biodiversity and Conservation).
Professor Christensen is committed to both community and church. In addition to his stint as a White House Fellow, he was an elected member of the Belmont Town Council for 8 years, and has served the Boy Scouts of America for 25 years as a scoutmaster, cub master, den leader and troop and pack committee chairman. He also worked as a missionary for the Church of Jesus Christ of Latter-day Saints in the Republic of Korea from to , speaks fluent Korean, and is currently a leader in his church. He and his wife Christine live in Belmont, MA. They are the parents of five children, and have three grandchildren.
- Vocabulary Games & Activities 2 (Penguin English Photocopiables).
- Prof Neil Christie — University of Leicester.
- Help for the Harried Homeschooler: A Practical Guide to Balancing Your Childs Education with the Rest of Your Life.
Constantine Stephanidis. Over the past 25 years, Prof. In the beginning of the '90s he introduced the concept and principles of Design for All in Human-Machine Interaction and for Universal Access in the evolving Information Society. He has published more than technical papers in scientific archival journals, proceedings of international conferences and workshops related to his fields of expertise.
He is the Editor and co- author of 14 out of the 30 chapters of the book " User Interfaces for All - concepts, methods and tools" published by Lawrence Erlbaum Associates Since he is the General Chair of the HCI International Conference, that takes place every two years with around 2, participants.
Dag Svanaes. His main areas of interest are mobile and ubiquitous computing, usability evaluation methodology, user-centered design, and the philosophy of interaction.